JAILBREAK!
Step 1 14 Ways to Break a Jail
Squad and solo operators spawning in Tide Prison will wear prison uniforms, lose all gear, and be randomly assigned different "imprisonment" methods. Operators must follow different mission guidance and successfully interact to jailbreak before they can obtain their loadout.
Step 2 Underwater Stealth and Exploration
The brand-new swimming system brings a unique underwater combat and looting experience. In the waters of Tide Prison, operators can search exclusive containers called DF Clams, with a chance to obtain the new red-quality resource "Tears of Ocean"!
Step 3 Special Extraction Methods
More diverse extraction methods including underwater extraction, prison tunnel escape, and operational extraction, delivering an immersive "jailbreak" extraction experience.
The prison on the isolated island is filled with steel and concrete structures. Beyond the eerie cells, there are various prison facilities with different styles waiting for operators to explore. Operators spawning in the prison area will complete "jailbreaker missions" to find their equipment and complete the match.
A brutal and realistic tri-domain island battlefield.
Step 1 Establish a Beachhead
New terrain types like "Ford" and "Desert" have been added. Operators will experience "tri-domain coordinated operations" combat in even richer map environments!
Step 2 Naval Operations
Rich aquatic environments have been implemented, paired with the latest swimming system. Operators can not only easily relocate between positions but also flexibly use the diving system to avoid combat.
Step 3 More Realistic Battlefields
"Extreme realism" will be a key hallmark of this Warfare update, featuring more authentic underwater combat, more realistic smoke fluid dynamics, more strategic environmental interactions, and more, bringing unexpected effects to battles.
Step 4 Dynamic Weather
A dynamic weather change system has been introduced. Operators will have the chance to experience four types of weather during matches: sunny, rainstorm, gale, thunderstorm, each weather type bringing different audio-visual effects.
Utilizing extreme weather to recreate brutal battlefields, tri-domain operations across land, sea, and air, multi-water body structures paired with swimming systems, and diverse island terrain provide operators with more tactical choices.
Name: Claire Ann Byers
Tempest is an assault-type operator who combines high mobility movement with disarming infiltration. She can boost her movement speed during combat and use a wall-drilling device to disarm enemies behind cover. In battle, she can also deploy anchor points for pullback and self-rescue, making her difficult for enemies to track.
Auxiliary Surge Spine:
When hit by bullets or shots whizzing by, increases her movement speed. Also increases swimming speed under normal conditions.
Emergency Evasion Device:
Tosses out a safety rope anchor that connects her. When she activates it again, she will get pulled back to the anchor point. If she takes fatal damage when it's active, she can get back for self-revive.
Combat Roll:
Swiftly rolls in eight directions using her auxiliary spine. Each roll activates the spine, boosting movement speed.
Drill Charge
Hurls a drill that punches through cover, unleashing a burst of conductive powder and electric shock. This electric blast paralyzes and disarms enemies.
Ranged Precision - Silent Enemy Pursuit!
The first cold weapon primary weapon—Compound Bow is now live, featuring diverse arrowhead modifications and a brand-new combat experience!
Rapid Fire Suppression, Steady Battle Control!
New Assault Rifle - KC17 is now live, delivering high-speed firepower to break enemy lines and create advantages for your team!
Swift as Wind, Dragon in Water!
The new two-person Jet Ski is now live—waves are your cover, speed is your weapon!
Compound Bow
KC-17 Assault Rifle
Jet Ski
New Collection Room System
New Swimming System
Victory Unite Upgraded Again
Display cases are categorized into 3 different types based on collection value. Players can customize item placement themselves and choose between 2D/3D display formats. Through display upgrades, resources including lighting, materials, decorations, and nameplates can be unlocked.
Players in water can choose to ascend/descend. Diving underwater consumes the breath meter, returning to the surface restores the breath meter. If the breath meter is depleted while still underwater, HP will be deducted until downed.
Added comprehensive management panel and commander-exclusive battlefield support, delivering an even richer and more exciting team competitive experience
Gold Melee Weapon - Desmoulins' Edge
The first switchblade featuring brand-new blade fluid dynamics, including unique blade inspection and special sheathing animations. As Desmoulins' blade of faith, there are more stories waiting to be discovered behind it.
"Clearance protocols complete."
Stinger x Executor·Titleless Code
[Executor·Titleless Code] Stinger Collab Legendary Appearance: Get it starting July 3 through Collab Pass rewards.
"None will escape."
Luna x Schwarz·Skyline
[Schwarz·Skyline] Luna Collab Ultimate Appearance: Officially launches July 11 in Operator Research.
Stinger
Official Launch July 3
Luna
Official Launch July 11
Coming Soon in August
Coming Soon in September